I was originally trying to get the game done by the end of February, but it’d just be too stressful to get EVERYTHING done in less than half a month.
So, I’m pushing the release date back a little. I don’t know when it’ll be, but I can say it’ll be before June for sure. It’ll also mean that the game will be much higher quality, giving me more time to work on the models and programming.
Anyways, thanks for reading!
Next up
Over the next few days + Model image! WIP of a model, not many updates atm. I’m trying to work REALLY hard on the game and get a ton done in the next few days, but also balancing sleep since I never get enough. Anyway, here:
We are under attack!
Chiaki Nanami!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
it happens
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