Next up
Sorry for the lack of updates over the last 2 weeks!
Is that so?
As a single-dev team, making this game is hard. And yet, not too difficult, either? I'm not saying the game is effortless, I'm just saying I've gotten much better over time.
Speaking of my evolution.. Just finished the NEW Bluet model! Take a look!
Minigame preview as promised!
Devlog 1 - Now we're really cooking!
"If <Touching Grass> Then:" Returns!
(It's different now though)
Not even 50% of people have beaten level 1 on normal or hard difficulty? Are you guys just logging in and immediately quitting or is this too hard of a level??
Matthew's devlog v3
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