Next up
Ok so I need ideas. So someone complained that the game was too *easy*. Thus, I’ve decided to create a “hardmode” of sorts, and, I’m looking for ideas on how to improve the game. BTW:
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Werehog transformation process. #sonicunleashed
Strange Umbrella
Terraria
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Also please consider tossing Vault on your Wishlist, I really appreciate your support!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some Shadow boss fight gameplay 👾
I made a small jungle house.
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.










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