So… Recently I have learned some stuff about unreal engine so I have decided to develop this game in Unreal Engine but this said the game is going to take ALOT more time!
I am hoping to have a demo with 2 or 3 nights out by February but I am not totally sure that the game is going to be built enough for that to happen so early!
So I’d like to appologize!
I completely forgot about the game but believe me it is not canceled!
So don’t worry!
Thanks for your understanding!
-Diamond Ray!
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Path of Kami: The Evolution of the Lore
"Our work is never over" they said.
Family band complete!
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Path of Kami, running around the shrine area
Super Sonic Pixel art.










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