So… Recently I have learned some stuff about unreal engine so I have decided to develop this game in Unreal Engine but this said the game is going to take ALOT more time!
I am hoping to have a demo with 2 or 3 nights out by February but I am not totally sure that the game is going to be built enough for that to happen so early!
So I’d like to appologize!
I completely forgot about the game but believe me it is not canceled!
So don’t worry!
Thanks for your understanding!
-Diamond Ray!
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Path of Kami: The Evolution of the Lore
Just a Pico sprite
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Terraria
Alone Together....
Szayel Aporro Granz - Bleach
I did this on my 3DS ^^ #Kirby
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!










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