So… Recently I have learned some stuff about unreal engine so I have decided to develop this game in Unreal Engine but this said the game is going to take ALOT more time!
I am hoping to have a demo with 2 or 3 nights out by February but I am not totally sure that the game is going to be built enough for that to happen so early!
So I’d like to appologize!
I completely forgot about the game but believe me it is not canceled!
So don’t worry!
Thanks for your understanding!
-Diamond Ray!
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
What you all think
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Made my first ever animation.
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.










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