
I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669
Next up
I have finally managed to get a bit of an art budget and I have two artists working on bringing the game to life! A new release with fewer placeholders.... soon
The original concept for this game was turn based and single player, I wanted online multiplayer and rebuilt much of the base of the game. Although an unfinished game, I revisit it every now and then, have a go: http://derek.net.au/superhero/
This project sat on the shelf for a few months but I have picked it back up and overhauled the battle system, replacing the skill tree and playstyle with deck building card battles. This is the first playable build with the new system.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
A piece I wrote for Dungeon Fable, happy holiday fireplace https://gamejolt.com/games/Dungeon_fable/490669
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Silentfaith ![]()
to open today's slot on the calendar.
Improved the graphics by including changes that I made to the engine for another game I am building. The next update shouldn't be far off and it will include the first three quest types, bringing essential content into the game.
I have added a new release for Dungeon Fable with a few new features, NPC conversations and relationships, some work on the world map biomes, and partial implementation of the side quest system mechanics
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX ![]()
to open today's slot on the calendar.
working some of the new artwork into the story generator











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