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4 years ago

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669




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I have finally managed to get a bit of an art budget and I have two artists working on bringing the game to life! A new release with fewer placeholders.... soon

A quick look at the current state of the different scenes in Dungeon Fable

A piece I wrote for Dungeon Fable, happy holiday fireplace https://gamejolt.com/games/Dungeon_fable/490669

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

A new release of Dungeon Fable, side quests are now mostly bug free and I have begun upgrades to the fight interface by adding projectile animations and splatter, it looks a little dodgy currently, but it is a start.

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Improved the graphics by including changes that I made to the engine for another game I am building. The next update shouldn't be far off and it will include the first three quest types, bringing essential content into the game.

This project sat on the shelf for a few months but I have picked it back up and overhauled the battle system, replacing the skill tree and playstyle with deck building card battles. This is the first playable build with the new system.

Welcome to Meowosville, home to the catfolk, with houses made of cardboard boxes and feline-looking towers! 🐱

Catfolk love to fish, and love the company of the nearby dogs and crabs! 🐶 To the north, the buff cats claimed a cave as a gym for themselves. 💪

working some of the new artwork into the story generator