Game
South Park 64 Remake [Prototypes]
1 month ago

Game update, as posted in the Discord server in November.


As stated in the Discord server, this game has paused development and we will not resume until some random point in 2025. Directly copied from the update message.


Ever since the last build came out, I've been completely focused on my own projects. Not only because I've been writing stuff since 2007, but also because I don't need a damn license for my own stuff. I don't need to conform my development actions to an IP.

Instead of dedicating the rest of 2023 to SP64 Remake like I intended, I'm taking my "big break" from this game now. The rest of 2023 and almost the entirety of 2024 and ***maybe*** early 2025 will be focused on not only projects for my studio but also my personal projects.

I love working on this game and all, there's the reasons stated above and there's also the fact that I reached a development wall. I need to learn a bit before continuing, and I've reached the most complicated part of this games cycle. AI, Multiplayer. So I'm literally unable to develop further.

But when I do come back, you can expect major progress. But for now, I will need to work on my own stuff.

I'll see this game again in 12+ months.

I'll see you all then.

Good night.



0 comments

Loading...

Next up

Early Prototype version coming to an end, Prototype versions coming soon + more

Mustard Block, 80% finished.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Just a Pico sprite

Family band complete!

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Explosive domino effect