The new GameBoy Studio Engine, was developed by the person known as Chris Maltby published on the itch.io and Git.hub platforms, giving users who have wanted to create their own gameboy game a chance, this engine is very easy to use. use so enjoy it, here the download link:
https://chrismaltby.itch.io/gb-studio

GameBoy Studio The new engine for creating Gameboy and Gameboy Color games
Next up
It would be interesting to create a game with the setting of Adventures of Mana (Final Fantasy Adventure)
What beautiful fan art they made for me
It was a lot of fun playing this Smash Bros. I hope I get the chance to play Ultimate in the future.
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
When I have nothing to do, I play a round of Hollow Knight.
Seal Island Intro! For #ScreenshotSaturday!
Recently, a friend released a Mario fangame he'd been developing for a while, and I decided to try it now that the demo is out. It's fun. A Plumber's Journey Retake.












4 comments