Gameplay
I’m testing some levels. You can find new gameplay video over here [ https://www.youtube.com/watch?v=5twd3r9I2sA&feature=youtu.be ]
[ https://www.youtube.com/watch?v=5twd3r9I2sA&feature=youtu.be ]
Cheers
Next up
8 Bit Timelapse of City Port working on different times of the day, what do you think?
Fireaxe!!! After many difficulties with game’s engine, time came for creating zombie’s artificial intelligence and weapons implementation – as so, in the screen you can see first melee weapon: fireaxe! Demo coming soon. Enjoy!
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Werehog transformation process. #sonicunleashed
Finished work on the emotions of a new character for the tank universe
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.










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