Game
Getaway Driver School
13 years ago

GDS version update


Hi all,

GDS got an update to v0.17 based on feedback. Here’s a quick rundown of the changes:

Level Design:

-changed some of the prop colors to make them more visible and fair at high speeds.

-Additional bonus points for reaching some of the more obscure areas of the levels.

Sounds:

-Hitting “Quit” stops both bgm AND the smoking wreck you left behind :)

-Pausing the game stops the engine and tire drift noises.

Visuals:

-Tweaked the textures a bit so cables on the bridge sides are more prevalent.

-Additional camera code to smoothen out some of the jittery parts.

-A bit smoother around the edges with 2s anti-aliasing set up.

-Changed Game Over screen tip color to be more visible.

-Whenever crossing in-game checkpoints, a message pops up at the lower-right hand corner.

Tnx,

  • Jon

edit: also added standalone PC .exe to the distro.



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Chiaki Nanami!

Another house i made long time ago.

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Werehog transformation process. #sonicunleashed

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

it happens

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

I made a small jungle house.

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100