You heard us right! Geometry Dash: Nexitron now has a Tech Demo!
Experience a bite of the Nexitron Experience!
The game is still very far from being done, but you can experience how it'll feel to play the full game! As stated previously, this game is a "Trans-Media" Project, meaning its playable through multiple platforms! To provide an example, we (unofficially) collaborated with the GDPS 2.2 Editor Team to bring you an experience like no other! If you're having issues finding a link to play the levels, the game itself has a way to help built in!
Play Updated versions of Nexitron's Lost Levels!
To show the full potential of Nexitron, we had to update the "Lost Levels" collection that were playable before. It's now updated to be compatible with this demo! Beat a level to get a code, or collect all coins in the level to unlock a special code! Keep these "Special Codes" on hand after the demo! They might come in handy later on!
Here's the Changelog for The Lost Levels Collection!
Interlaced
Added Levels Codes at the end of the level to connect to the Tech Demo!
Fixed some readability issues some people were having.
Added Camera Controls to 2nd Cube part for better readability.
Fixed Visual Bugs
Hellfire
Added Levels Codes at the end of the level to connect to the Tech Demo!
Fixed some readability issues some people were having.
Added Static Cameras to Robot Segment.
Added Labels to teleport pipes for colorblind support and sight readability.
Green Orb in Robot Segment now appears when needed to avoid layout confusion.
Slightly adjusted transitions.
Sunken Field
Added Levels Codes at the end of the level to connect to the Tech Demo!
New Sections have been added! The level is now longer.
Critical Hit
Added Levels Codes at the end of the level to connect to the Tech Demo!
Fixed some readability issues some people were having.
Changed the camera offset at the second drop.
Added warning sign to the 3rd Beat Orb to let you know you need to jump.
Buffed 3rd Coin.
The final 2 Beat Orbs zoom was toned down.
Remade Final Spider Segments layout to be more readable.
Slightly adjusted transitions.
FAR OUT
Added Levels Codes at the end of the level to connect to the Tech Demo!
Fixed some readability issues some people were having.
Added Jump Indicators as requested by a few.
Fixed some camera controls and transitions to be more sight readable.
Slightly adjusted transitions.
I've had so much fun making this game so far. I wanna thank everyone who's supported the project so far, especially those who played The Lost Levels Collection. And I hope you all look forward to the Official Release of Geometry Dash: Nexitron soon! Even though this is our first project, it's more than likely our biggest one yet!
Enjoy The Tech Demo! @ me or the GRIMKITTY Productions Twitter if you find any bugs so we can get a fix going!
-DAPixelhero, Owner and CEO of GRIMKITTY Productions
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