Next up
I'm super intrigued by the weirdcore aesthetic, and I hope to one day design a game in its style. Some kind of surreal point-and-click psychological horror experš„¶ience
Fun fact, some parts of Recharm's menu were inspired by weirdc
it's pretty scary dude
child events my beloved bruh
i'm the biggest wald i'm the biggest waaald!
guys what could this entail
how are these games real
my genuine reaction
realest album cover of all time
here's a gift for all you weirdos
huh...
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