Next up
I'm super intrigued by the weirdcore aesthetic, and I hope to one day design a game in its style. Some kind of surreal point-and-click psychological horror experš„¶ience
Fun fact, some parts of Recharm's menu were inspired by weirdc
it's pretty scary dude
all that needs to be done is the 6 am screen (still, the showcase vid isn't being recorded by me so it'll take a few days to come out)
me trying to decipher the alpha kitty clicker remastered gameplay frame
-Teaser photo-
how are these games real
false balloon boy
stiffy uh
insane













2 comments