Game
Bryant’s Revenge (A Very Hard Boss Fight Runner 2)
1 year ago

Getting Breakfast at my dining hall atm, but I’m also currently trying to make it so I can add and subtract the length of the level, since I’ll probably be changing the dimensions of it while creating levels a lot


Which did take another step because it does involve with diving the layers up separately to edit each layer without any issues, but it’s probably better than doing it in the same risk and risking messing up something



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It's already been a full year since I started working on the current engine of this

Actually wild

As much as I keep thinking I haven't worked on it as much the point where it is now compared to the start of the year is crazy

Despite the fact it's been over 3 whole months I've been working in the project- but I'm still figuring out where to start off for the game, but for now, I'm just working on an editing UI rework, so I can work on things easier again

My favorite time of the year. :3

Starting to re-add water

It’ll work the same as it did before with you being able to run on it if you’re at least a certain speed

Things

Just some more experimenting, and I also added water, as a geometry type

Some recent things with a new pencil brush I found that I actually like a lot

Been wanting to find something like this for a while

rarity as a centaur!

Before you say anything, yea I know TW already has a built in Tween extention, but when I use it with the project, it makes it run a lot slower since it's running on it's own loop, so I have to make my own one in engine, but this site is a lifesaver