Game
Chase
10 years ago

GJ API Integration Problems - The Worst Timing Possible


Here we are, nearly half way through the voting period for #GJFest and the GJ API integration decides to die for some reason. Great timing.

I’m looking into it, and I’ll try to get that working again as soon as possible. It’s been working on practically the same code since it launched so my first assumptions are that the GJ API has changed somewhat. I’m just praying the API version I’m using hasn’t been dropped!

I’ll update you when I get somewhere.

UPDATE 1: Turns out the server side code is completely functional as far as I can see, which suggests it’s a bug within the game itself. This doesn’t make sense though as the game code has been fully working and I haven’t changed it for this error to appear.



1 comment

Loading...

Next up

art comission.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Family band complete!

The whole squad is here!

Interested? Follow me!

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.