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[P.T. - Calm Hallway - Sound Redesign]
I redesigned the sound for the looping hallway of P.T. I wanted to capture a natural indoor atmosphere, but added virtual instruments to make certain spookier elements. All sound collated or recorded by myself. :)
[Amnesia - Rainy Hall - Sound Redesign]
I redesigned the sound for this starting area of the game! I wanted to capture the general feel of the room as is, yet include more experimental ideas alongside it. All sound was recorded or collated by myself! :)
[Breath of The Wild - Fort Hateno - Sound Redesign] I've decided to start uploading little snippets of projects, as a way of sharing them but, also, as a means of keeping them all in one neat little place.
All sounds recorded or collated by myself. :)
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?















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