1 year ago

#GJAsks I love the lore of the Myst games... There are whole novels that connect to the games, and even complete journals in the games!

On top of that there's a lot of lore you can only learn about by exploring the games 🔍👀




0 comments

Loading...

Next up

Not quite sure what I made with one of my students in #Blender today... But it's something

#Devruary Day 10: What's your least favorite part of game dev?

Ngl, although I can do it, coding is the least enjoyable part of game dev to me Even with visual scripting tools it can be hard... Pictured some code from my game Rivet

Made this other-world scene in #Blender yesterday to use as a background on my website I'm making! Somewhat inspired by No Mans Sky I quite like the way it turned out, especially for only a few hours of work What do you think?

So, it's #screenshotsaturday ! We're working on new scene effects, to bring more intensity and atmosphere in some moments, using old movies as inspiration #pointandclick #adventuregame #indiegame #gamedev #madewithunity #2dgame

#Devruary Day 4: What keeps you making games when it gets tough?

I love creating worlds (just like the games I mentioned inspiring me), so sometimes the motivation is being able to see those worlds come together and explore them myself!

Announcing Dagdrøm, a point&click adventure!

https://gamejolt.com/games/dagdrom/738611

A desert community has a serious problem: Their supply of The Dream Tea has run dry. Set out on a journey to find more, somewhere in that tower on the horizon.

Coming to PC & Mac Q1 2023

#Devruary Day 9: What's your favorite part of game dev? As I've mentioned before, I love being able to create my own worlds to explore! I also really like sound design, it's a fun way to add a lot of detail to the experience.

#Devruary Day 12: What tool or plugin saves you the most time in game dev? The Node Wrangler Plug-in for Blender saves me loads of time setting up materials! You just select your textures and with one click of a button they're all connected and set up!

Thank you all very much for supporting our game. Here we have one of our characters Vincent. He is going to be our guide in this story.

#adventure #textadventure #pointnclick #retro #indie #horror #comedy #mystery #2d #supernatural #spooky #puzzle

#Devruary Day 10: How do you usually plan a game dev project?

I often make checklists and sketches on physical paper and white boards, and I also prototype the game.

I also use the projects feature on GitHub to track tasks