Game
Sea of Chambers
10 years ago

Global Game Jam 2016 Entry


During GGJ16 me and an animator teamed up to build Sea of Chambers. Since it was only 48 hours, we only had time to build the world. A cheap set of boat controls is about all we could get added in. As seen in the screens posted, most of the visuals are being made quickly. After setting up all visual components we will add the controlling. Boat controls are already updated and we plan to release something very soon. Please follow and stay tuned.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Fan art for Foolish I'm feeling kinda better so I drew this

Another house i made long time ago.

Have a good Boi

Runestones: from concept to in-game model🗿

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Coming Soon...