During GGJ16 me and an animator teamed up to build Sea of Chambers. Since it was only 48 hours, we only had time to build the world. A cheap set of boat controls is about all we could get added in. As seen in the screens posted, most of the visuals are being made quickly. After setting up all visual components we will add the controlling. Boat controls are already updated and we plan to release something very soon. Please follow and stay tuned.
Next up
We are under attack!
Chiaki Nanami!
Runestones: from concept to in-game model🗿
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
Double Rainbow!!!
Got some fun collectibles in our game, Path of Kami!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Among us_into Madness










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