During GGJ16 me and an animator teamed up to build Sea of Chambers. Since it was only 48 hours, we only had time to build the world. A cheap set of boat controls is about all we could get added in. As seen in the screens posted, most of the visuals are being made quickly. After setting up all visual components we will add the controlling. Boat controls are already updated and we plan to release something very soon. Please follow and stay tuned.
Next up
Fan art for Foolish I'm feeling kinda better so I drew this
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
2d lighting experiment
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.
Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.
Sans Dance










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