Game
Mario and Luigi: Superstar Simulator
6 years ago

Good news! I have finished Wario's ground pound move! Bad news, it took a crap ton of collision boxes and extra coding to finish it. It is the most complicated attack to make so far. Not that it was a challenge for me or anything, it just took a long time




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I added a unique looped victory theme for the bros when they fight together. Some of you may recognize it

I apologize to those who were met with a clown vomit colored Mario upon starting the game, there is a hotfix coming soon LOL (for now you can change your palette in the overworld by pressing the enter key)

Here's a look at Fire Mario's new special attack! The well known Mario Finale final smash with the inputs being inspired by the earth tremor special attack from The Thousand Year Door

Just a little thing, y'know no big thing... y'know- (WIP made by a new contributor)

The new palette templates are here! The second image allows for much more complex creations. Keep in mind, you must use a program that has a color swapping feature. My favorites will be added to the game. I would love to see what everyone comes up with!

5.5 is out!!

A new evolution is slowly approaching! A lot of systems are being redone and created behind the scenes i.e. ratings, sprite reimports for optimization, and a new damage output equation with proper defense and attack stats!

Guess who (WIP) ((Prolly should've shown Mouser first I'm making him too))

Hotfix 5.6 is out! If you were having any of these issues, I recommend redownloading. Your save file will carry over like always