Game
Error...
5 years ago

Good news! I'm closer to finishing my school work now than I was several weeks ago. After it's complete,the first thing I'll do is work on the mechanics and I might even post a teaser.




0 comments

Loading...

Next up

After eight years of concepting, I'm happy to say my project is finally coming to life. It's a psychological take on the series influenced by my favorite horror stories, including Silent Hill, The Babadook, and The Witch.

I'll be honest, I have very little experience with coding. So I'm building the game on Scratch to try and change that. Crinfo aside, here's a sneak peek of the warning screen. Anything missing?

Quick Update:

I know how much theorists and streamers like to do speedruns or pick apart the game for the hidden details. So I thought I could make it easier on them by adding save slots to our game.

Just wanted to show off a new concept sketch (and isometric art exercise) for the office. It's rough, but it works. I am definitely doing a digital version.

A new year for the project, and with it, my resolution. I didn't really do a lot last year, so I thought, "Why not change that?" That's exactly what I am going to do today.

P.S: Here's a new concept sketch.

#HappyNewYear

Not necessarily in a special place, but I have it. It has some issues, but I like what it offers so far. A good investment.

#JoltShot

Wait. What the Hell is this? What could it possibly mean?

Here's a recreation of the unused staring shot from the first game. Definitely thinking of redoing it later. But it works for now. This was made in Blender 4.0.

Edit: Whoops! I forgot to paste it. Sorry! 😂

I rewrote a part for the official theme of the game, decided to show it off. Hope you guys like it! And please, tell me what you think.

P.S: There's a lot of 90s alt-rock/post-punk influence. And yes, I used the FNaF Movie poster.

Hey everyone! I updated my Error... teaser yesterday and it'll be up and running. This will be the final remake,but the original and the first remake will live on.