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Just wanted to show off a new concept sketch (and isometric art exercise) for the office. It's rough, but it works. I am definitely doing a digital version.
After eight years of concepting, I'm happy to say my project is finally coming to life. It's a psychological take on the series influenced by my favorite horror stories, including Silent Hill, The Babadook, and The Witch.
FIND ME .... MICHAEL!!!!
Whoops! Let's try this again. Fun fact, this is an early concept for the endoskeleton head. I haven't decided on the final design yet.
Here's a recreation of the unused staring shot from the first game. Definitely thinking of redoing it later. But it works for now. This was made in Blender 4.0.
Edit: Whoops! I forgot to paste it. Sorry! 😂
Quick Update:
I know how much theorists and streamers like to do speedruns or pick apart the game for the hidden details. So I thought I could make it easier on them by adding save slots to our game.



















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