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this is the over view of level 3 the map layout, the interior, and the hotel rooms
Animations are being roughed out, but we have them for the pistol and the shotgun.
this is our desktop monitor that i modeled
Here is a look at the hallway in the third level. I am working on level design and tweaking the lighting. So far its looking good.
Roughing out the carbine model, lots of tweaks still need to be made, along with unwrapping and texturing π
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereβs a guy playing the sax for some reason.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Just a Pico sprite
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