Next up
* Got all models redone * Implemented more responsive AI * Implemented Save/Load systems * Added Main Menu * UI overhaul Edit: Demo coming soon!
Animations are being roughed out, but we have them for the pistol and the shotgun.
Here is a look at the hallway in the third level. I am working on level design and tweaking the lighting. So far its looking good.
this is our desktop monitor that i modeled
Roughing out the carbine model, lots of tweaks still need to be made, along with unwrapping and texturing 🙃
art comission.
Chiaki Nanami!
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
What you all think













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