Next up
Roughing out the carbine model, lots of tweaks still need to be made, along with unwrapping and texturing 🙃
* Got all models redone * Implemented more responsive AI * Implemented Save/Load systems * Added Main Menu * UI overhaul Edit: Demo coming soon!
Here is a look at the hallway in the third level. I am working on level design and tweaking the lighting. So far its looking good.
this is our desktop monitor that i modeled
Animations are being roughed out, but we have them for the pistol and the shotgun.
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)













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