Game
Project M



7 years ago

this is the over view of level 3 the map layout, the interior, and the hotel rooms




0 comments

Loading...

Next up

Roughing out the carbine model, lots of tweaks still need to be made, along with unwrapping and texturing 🙃

* Got all models redone * Implemented more responsive AI * Implemented Save/Load systems * Added Main Menu * UI overhaul Edit: Demo coming soon!

Here is a look at the hallway in the third level. I am working on level design and tweaking the lighting. So far its looking good.

this is our desktop monitor that i modeled

Animations are being roughed out, but we have them for the pistol and the shotgun.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)