So, I've implemented some new features, such as the layout slightly varying, some new textures, more randomization AND a few new jumpscares.
I've also FINALLY added more jumpscares for Ollie! Right now, I've made his default one, "Alpha" Ollie, and a new one, which I just found funny to add.
OH, quick question. So, I added a jumpscare in the art department room, that sort of blocks off some of the room, UNLESS you crouch / crawl underneath it. This is to teach the player that you can crouch. Should I add a small text / icon prompt on the screen saying to crouch? Similar to BATIM's jump and run prompt in the original CH1.
Anyway, I've also fixed a lot of bugs. And, due to the votes on the poll, it seems the majority of you want the map to ALWAYS have 3D walls. So, that's what I've done! I've created 3D wall assets for the plain wall, Door wall, brick wall, and the Broken wall. The BATIM-style walls won't be 3D, as they need to look like... well, BATIM!
Speaking of that other post, I've also fully made the post processing feature. My favourite is DEFINITELY the BATDR one.
I'm also planning to upload the OST for the game with some custom art for the cover on YouTube! Do you think that'll be a good idea? I'll obviously credit people of course.
I've been working on this 2D animation of Ollie singing "Come Sing Along with Bendy" to use in the projector room too! It's taking a bit, as lip-syncing is HARD, but it's going really well!
This is gonna be a REALLY big update, so I hope you're looking forward to it!
OH, also, if you have any suggestions, such as new cutout ideas, new jumpscares or randomization, etc, I'd be happy to hear them!

















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