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Been seeing a lot of "How it started vs How its going" videos on indie games that people are developing ^^
I thought I would share the progress of Team Slay-Bells from how it started in 2023 vs how it currently looks and plays! ^^
PAC-MAN WORLD 2 is one of the main games that inspired my indie 3D platformer Team Slay-Bells.
Seeing the game get remade means so much to me, and I can't wait to experience it! I wanted to make this render to celebrate the remake's announcement ^^
Art Fight models Week 2
Joey - 7EVEN_SEAS
Trixie - PeachyPinkiePie
Canvas and Ecti - CrossaintPastry
Charlotte's Bio for TEAM SLAY-BELLS! She's the main
protagonist for this adventure, so here's some things about Charlotte to help you get to know her better!
Kick-Bell development log:
found a glitch that causes ghosts to constantly spawn in,
It's already hard to dodge one of them, let alone 5 (and counting)ðŸ˜
(The bug has been fixed, just thought it was funny to post.)
Drew a Bub
Tried to mix together his Puzzle Bobble Everybubble design and his Puzzle Bobble 2 design.
Sonic and Tails (mouse drawing)
Did a multiplayer session of Kick-Bell today! There were a few things that I had to fix during the session, but it was really fun once it was all fixed up! ^^
I got a photo Charlotte and Vanellope mourning the loss of Sophie.
ArtFight attacks - week 1:
Jack O' Diamonds - Arrietty
Sticky Funnybone - SuperFreaksDev
Daphne - Caffeinerabbit
Tricky O'Possum - possqueen
Old Tiki - Riegal25
Eris Altair - EngineerKappa
M Song - ♡ kxjinli
Drew my sona as a Super Puzzle Bobble / Super Bust-A-Move character
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