
Got bored, and Organic (non robotic) Pinky became a thing.
I think it's a cool concept, I might use it for something if I ever get the chance to.
Next up
Stylized Mangle (Broken ver)
Created a texture based depth shader for the face ^^
Here's a little PAC-MAN render I did to celebrate Christmas ^^
I had a lot of fun trying to re-create that PS1 FMV look from the original PAC-MAN WORLD ^^
I rise up high, holding aloft a golden statue forged by my own hands to the game creator I've admired since I set foot in these Gamejolt lands!!! For you @Miles_Games ![]()
a 3D model I made for you.
Waiting animations
Drew Pinky Pupp from my friend @Miles_Games ![]()
project, Pinky Bash. Love this bozo so much you have no idea (Referring to Pinky.)
Playing around with the new movement and it feels amazing to control. (This footage was taken when slopes were still a little broken, so animations might be iffy in this footage).
Using the SAGE Demo's first stage as a test layout.
Added food
Finally getting around to animating Charlotte's updated model ^^
(don't mind the face textures, that's just how Blender displays them)












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