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3 hours ago

I was debating on posting this, but I feel like people have waited for an actual visual update for long enough ^^

JUMPSCARE WARNING


here's a testing area from the new version of Yap and Yell D̷̦̹̖̘̀̆̓̀̀́̿̔̃̽̄̚͝ͅe̴͔͎̼͇͖͕̝̻̣̱̓̓̀͐̈́͂͘͝l̴̡̛̏͐̈̿̃̌̒̾͛̕͝͝ų̴̺͚̺̬́x̷̜̘͆̑̅͒͊̎̚e̶̱͈̰̘͛̚͜!

When re-doing D̷̦̹̖̘̀̆̓̀̀́̿̔̃̽̄̚͝ͅe̴͔͎̼͇͖͕̝̻̣̱̓̓̀͐̈́͂͘͝l̴̡̛̏͐̈̿̃̌̒̾͛̕͝͝ų̴̺͚̺̬́x̷̜̘͆̑̅͒͊̎̚e̶̱͈̰̘͛̚͜ and remaking everything to stay true to the original game, I've also been leaning it towards the original FNaF artstyle and sound direction a bit more ^^

The big gimmick I was hiding was the ability to move now!

(however, most areas that you don't need to go to are locked off for obvious reasons)

(Obviously everything here is an extremely early W.I.P and subject to change)

And since she's in this video, here's a look at the new Yap design! ^^

yap_banner_lighting.png

I hope you all enjoy this update and stay tuned for more! ^^

(The art contest renders are still coming as well! ^^ be on the look out for those soon too!)



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Been adding more enemies / characters to the game! Having a lot of fun with these! (still only sharing cropped screenshots for now! I might reveal what the game actually is sooner than expected though if everything goes well!)

once again, it's hard to get a screenshot without spoiling what this project is,

so here's two screenshots that I feel doesn't spoil anything about what it is yet!

looks like a nice friendly flower and a happy cloud to me!

Stylized Mangle (Broken ver)

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Play the Steam Next Fest demo & wishlist now: https://bit.ly/AetherAndIron

Merry Christmas everyone!

I hope you all had a wonderful holiday ^^

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Deal cards, gain chips, buy score-multiplying buildings, complete achievements, and grow stronger across ascensions.

Play the demo: https://bit.ly/CardCornerSteam

I'm feeling generous today! Here's a little gameplay teaser ^^

#ScreenshotSaturday #GameDev

(Gameplay footage is still W.I.P, things may change between now and the future)

Updated the graphics a tiny bit ^^

I also added NPCs that you can talk to!

(not showing dialogue yet since I don't want to spoil anything)

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it's hard to get a screenshot for screenshot Saturday without spoiling what this project even is yet, so I went to a closed in area so you can't see anything besides You and the grass.