So they have a rare chance of appearing in the normal area but a higher chance in the Offices. They have a chance to appear when you enter a room, and you cant avoid them. They hold you still and run into you, forcing you into a minigame where you have to keep the eye on the ring. The eye hovers t0wards your mouse and the ring bounces around, slowly increasing in speed. This lasts for about 10 secds, and if you survive that long, you're free and if you don't you hallucinate and start bleeding a lot. Also the hallucinations are no joke, game almost becomes unplayable so it's best to win avoid that.
Next up
Finished the rest of the status effects.
More in article ⤵️
Finished Sundibelle. When you hear them upon entering a room, you must find and touch them before they scream your ears out, making you deaf. ALSO, they don't appear in every room and Singe's sound wasn't working for a sec which was why he was silent.
Here are some doodles I did in maths because I got bored (I bottled my maths exam). Also sorry for barely posting.
Poor fish but I mean like
They had it coming
Also there’s no reason the end part should go on that long
BEWARE THE NOID.
(The classical ol'Dominos mascot)
New character, Hollo. They hide in small props like crates or barrels, and if you get too close they jump out and bite onto you, making you bleed.
alr so it was split between 3 choices, so i spun a wheel. i spun 1t twice because I'm making 2
(add the dust man theme from mega man 4) omg its dust man from fnf
Since I've finished the base code for the offices, I'm making some new characters. This one's called Sundibelle.
Mechanic in article ⤵
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