Game
ROLTYCORE 3 [old page]

1 year ago

got the basics of timmy moving done
(ignore the player 2 ghost, thats a debug thing)




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i like this style tbh

(i also like fluent tho)

(blooper)

hey atleast image-based parallax works (decided not to use tile-based parallax cuz this time im being careful about performance (rc2 was unintentionally very laggy))

yep godot roltycore runs fine on my phone (google pickle 7, grapheneos) edit: prob wont sh!tpost this on google play tho (not that i dont want to) also unfortunately im not shitposting an iphone version

btw its less than a week away (in my timezone)

the classic tileset isnt going away it will be available in the settings

(wip tileset AND classic tileset by @.shroomoshacks)

gotta replace that default ui style (random)

(i havent even added rolty yet)

[shitpost]

(idk how to normal map)