Game
ROLTYCORE 3

1 year ago

got the basics of timmy moving done
(ignore the player 2 ghost, thats a debug thing)




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psa turn this on when you export your godot game or else some bitch-ass motherfucker might steal your game for kromer (also if you arent known enough the internet wouldnt know they stole your game)

physics make me go y e s (placed 2 of the godot logo to make sure that things collide with one-way platforms the way they should) (i should prob make devlogs on youtube)

gotta replace that default ui style (random)

(i havent even added rolty yet)

yep godot roltycore runs fine on my phone (google pickle 7, grapheneos) edit: prob wont sh!tpost this on google play tho (not that i dont want to) also unfortunately im not shitposting an iphone version

its back

hey atleast image-based parallax works (decided not to use tile-based parallax cuz this time im being careful about performance (rc2 was unintentionally very laggy))

just realized i f[ric]ked up the tiles here

1 i never said that 2 who sent this death thre- oh wait (im not actually in danger but its still not funny)

https://secret.viralsachxd.com/48b0967b7

doing something font related so that i can do something like this