Next up
gotta replace that default ui style (random)
ykw ima use this channel for both devlogs and streaming
(havent measured it on twitch yet)
you can guess what this is (the version in image 2 would be used if playing as timmy)
hey atleast image-based parallax works (decided not to use tile-based parallax cuz this time im being careful about performance (rc2 was unintentionally very laggy))
just realized i f[ric]ked up the tiles here
this reminds me of a specific ksp video for some reason (previous valex is a spaghettified kerbal confirmed?)
physics make me go y e s (placed 2 of the godot logo to make sure that things collide with one-way platforms the way they should) (i should prob make devlogs on youtube)
doing something font related so that i can do something like this











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