Game
ENCHAIN


5 years ago

Got the idea to give weapon swapping a melee hitbox, very happy with the results. It can be a quick way to sneak in some extra hits during combos! Still work-in-progress for the upcoming demo.

#screenshotsaturday #indie #lowpoly




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Just released the ENCHAIN Demo on Steam! My solo retro-FPS platformer project is finally ready for you to experience. Featuring a preview the first three areas, check it out today!

https://store.steampowered.com/app/1396870/ENCHAIN/

Updated the ENCHAIN demo to improve the boss fight a bit and add a lot of quality features.

Check it out for free on the game page. Feedback appreciated!

#screenshotsaturday #lowpoly #action

Working on some dynamic combat for my FPS game. Enemies can be juggled in the air freely. Still need to make demo levels.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

[MEDIA 07] Slow-motion and enemy throwing progress

Welcome @pracystudios to Game Jolt!

They're the developers behind Nocturne, a Rhythm RPG inspired by Chrono Trigger and Undertale, where every enemy has a unique song, which you defeat by playing notes Guitar Hero style.

Made it possible to surf around on the undead if you have them grappled! (Inspired by a certain shield-surfing mechanic from another game)

What do you think? Try it out in the demo coming this month!

#screenshotsaturday #lowpoly #action

Got some an on-screen stamina bar working for enemies, with a little custom animation!

#action #fps #indie

@koffeecup is a Jolter to Watch and the developer of Hoomanz!, a stealth-adventure game packed with coziness and humour featuring non-combat gameplay & family-friendly content! Follow @koffeecup before the quest ends and you'll get Coins!

[MEDIA 06] New flying enemy type in action