I know it’s been a long time since I last posted anything, but I’ve been busy with life. That’s not to say I’ve completely abandoned GSG 2, far from it. I’ve been working slowly but surely on the ship AI, save/load to file, GUI, GodPower management system, and shaders to name a few. Now that it’s been greenlit, I’ll be working harder than ever to release an alpha build of the game, rather than mere tech demos. Stay tuned!
Next up
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Chiaki Nanami!
Have a good Boi
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Some Shadow boss fight gameplay 👾
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.
I remade my main character, what do you think? :)
(sound ON 🔊) We changed the tree harvesting selection sounds. Again.
Should we stop already? Let us know!
Find out more about the game on Steam:










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