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LIMELIGHT: A Megalo-Tribute to Bot
8 months ago

Greetings and salutations! (LIMELIGHT devlog no.1)


Undertale is now 8 years old!! As a birthday gift, I've ultimately decided to make Limelight a playable experience.

Some assets (like Gaster Blasters, bones, and slam animations) are purely placeholder, but YOU, the soon-to-be player, get to decide what replaces which! ("Which" as in bones and blasters, not slam animations.)

Leave your suggestions in the comments! (They have to be related to Bot, Bow, or Inanimate Insanity overall. Joke suggests may or may not be added, depends on the humor.)

Anyways, onto other content...


Playable modes.

You heard me correctly, there'll be playable modes in this game!!! The idea is reused from a... rather unpleasant game of mine. But, instead of a Dusttrust ripoff, I'm introducing a much better mode concept.

An Earthbound: Halloween Hack-based battle.

That's correct, you get to battle a more rageful version of Bot, ridden with profanity and pure anger. This time, Bot won't be holding back and forgiving you. Instead, they'll just rip you apart and staple your wounds shut!

image.png

(This is an intermission before the battle starts.)


This is the end of Devlog no.1!!! Check back in a while for another devlog!



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if you guys complain about this, just remember: you voted for this

but srsly complain and ill strangle all of you

screw you and your fancy windows 11 and your fancy aseprite and your fancy shift+o outline

(sans sprite v7)

bot has spoken (please adam im fucking starving)

Starlo!! :D

silly chara and frisk sketch

games going great i promise

As promised, the Unlucky. midi is to be released either tonight, or tomorrow.

Thank you to Etsy for this magnificent gift to us.

NYEH HEH HEH! (Practicing with drawing Papyrus because I don't draw him enough!)

CHRISTMAS DEVLOG! (DEVLOG NO.4)