Next up
Smitty 2 Emerald Plains Demo (0.2.0) is now here! This update includes but not limited to a new opening cutscene, a reworked audio engine and improved gameplay experience.
Shockwaves have returned from the first game!
But this time, they will be beneficial against stronger enemies or packs of weaker ones
Today marks the 3rd year for Grid Swarm! And to celebrate it, the game just got updated to version 1.1.0 with these changes:
- Sound balancing - New page background - Faster character movement
There won't be downloadable builds, though. Sorry.
Aaaaand of course I forgot to share my last progress before preparing for the most recent one
Anyway, Bunbunny from Smitty's Journey has been reworked for the sequel (and yes, you can pet it now)
Sorry for the lack of progress for the past few weeks, got preoccupied with some me time
Anyway, another helper creature... or whatever this thing is... let's call it a Gelpoline!
(Notification banner is still WIP)
Once you release a Dropple, the game will notify you who you're saving
Yeah, simple as that
Made some more signs, but I'll only show one today
The Nana sign, indicates that she's somewhere within the range of the player's location
And again, I forgot to share the last clip I shared elsewhere
Map capsules that include the complete map data are hidden around one of the sectors of each location (the map was still unfinished as of the recording of the video)
Refining the boss experience, the first boss now should be relatively more challenging now.
As well as the health bar for the boss! So you know how weak the boss is as you defeat them.
And second, Yurelumis or ghosts that glow in the dark
They can help the player navigate dark areas like caves, which is where they'll appear
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