Next up
I just realized that I forgot to add clouds in the game when I started working on this game, so here they are finally
Finally, time to show Penumbra Forest
Newly, visually-improved over the original from Smitty's Journey
Grid Swarm, an arcade vertical shooter where you can only shoot vertically and move in all 4 directions... is finally here!
Here's a short video showing off the improved gameplay loop and "stage complete" screen. The updated artwork for Hensen and his gun and the honey bullets can also be seen.
Before I go on to work on Penumbra Forest, thought I'll show the progress on the Dripsdale Dex, one of the new features in Smitty 2
This is where you can learn more about many stuff you found throughout the game
You wake up in a strange room...
Here's the starting room for my next game! I finally got to start dressing the first level. You'll have to open the door somehow.
#gamedev #unity #3d #horrorgame #horror #videogame #indiegame #ps1 #psx
It has been a while, doesn't it? I'm still working on the game, but very slowly to keep myself from creative burnout (this recording was from Saturday)
Anyway, cinematic sequences and some more lighting effects
Once you enter the Town Square for the first time, this cutscene will play once.
Also, these construction sites will take place of buildings I couldn't complete in time before the SAGE 2025 submission deadline. :\
Hey! Wanted to showcase a bit of the new game I'm making. It's very early! Currently testing some mechanics before starting to build the level. It's being pretty fun so far! 
#indiegame #horror #unity3d #gamedev #horrorgame #videogame #retro #ps1 #psx
It has been a while, isn't it?
Welp, I have been procrastinating (again) but I'm taking a break from working on the stages and working on the mini-games now. This is one of them.
Don't worry, I'll continue working on Penumbra Forest very soon.












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