Well, it's a minimal preview for the custom night, and due to a lack of initialization, something that would have made it more difficult was discarded, something I preferred to discard since the "inspiration" would have been very noticeable, and it's already too much knowing that in maximum mode you face 8 characters with their AI at 20.
Next up
Well, it's pretty late, but I'll show you a little teaser anyway. I still need to find a soundtrack to set the mood.
NO, NO QUIERO, MATESE AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA.
Here's a little preview of hour 12.
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
Yes, the page will obviously be updated again.
office gameplay (there is a little bit of a lever glitch but ill fix it eventually
I shouldn't be doing this, but I'm just showing it as the beginning of office programming.
Yeah, too fast? Too late?
But who cares, I just finished the basics.
I swear there was more then just one...
Small preview


















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