3 years ago

Had a theory for Backrooms: Backrooms seems like it has level progression, like it never ends in a loop, but goes on forever =(




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BACKROOMS: LEVEL 188 (AKA “COURTYARD WINDOWS.”)

ENTITY 3.5: FROWNERS (REMAKE)

ORIGINAL BACKROOMS.

(AKA THE BACKROOMS)

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Why walk when you can jump?

An infected room from the second part of Cybel ! Are you up for some cleansing?

Among us_into Madness