Had this weird dream last night. Basically Fazbear's Fright in the original (vincent) game. except it looked different (like lightning and some the map), you were able to close the door like it's FNaF 1, and the vents actually were modeled-
Next up
The GP link to Scary Nights still works for me!
https://play.google.com/store/apps/details?id=com.X.SN
^ Scary Nights
https://play.google.com/store/apps/developer?id=Xero_
^ Xero_ Account.
https://www.youtube.com/@xero_775
^ Xero_ YT Account (Elijah is in his subscriptions!)
And a GP review that interests me for some reason.
woah
Here are some sounds and the Menu theme that I simply recorded from Gameplay.
I’ll maybe extract more sounds when recording and also use audio isolation.
haha funni player death sound
5 minutes worth of 10 sounds, it's not much but better than nothing. (most are the same sounds from last post)
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
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