Halfway done with bullet physics on the fragg engine
Next up
some updates, laggy asf
thumbnail for my milsim game, changed the setting because the middle east feels generic.
Got bored so I decided to change the art style of my game to look similar to the fallout game I was making a while back (game was extremely ambitious so I gave up on it)
SGI-STRIKE REMASTERED - WEAPON DEMO
A little update on the side project, its gonna be turned into something later on but its only really testing stuff. What yall think bout this?
First Shockwave 2 project ever has been remade.
cant upload the mp4 for whatever reason but here is a small update on my milsim no one knew i was working on (added the ability to change fire modes and separated the arm from the gun)
a lil project ive been working on, any feedback would be nice (uses skyistumblings engine ofc)
Death animations and blue torch.
the d7 (this was intended for something but like all my projects, i lost motivation)
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