Wow... One year since the release of our third ever game. This game might've been rushed, and released in a very bad state. But we're still really happy with 2.0 and do believe its a competent game.
WHAT DO YOU GUYS HAVE IN STORE FOR THIS MILESTONE?
Nothing.. We were going to do a similar thing to @RadianceGamesOfficial 's Treasure Island: Abandoned Enigma, but then with the team being busy with FNaW 2R and Developers Hellscape, it would've been really hard for us to do a game like that. Especially because we only had 29 days to work on the project, which if you didn't know IS shorter than the development time we had for FNaW 1R which was about 2 months.
So instead of giving you guys a game, we decided to give you all a article. A thank you for playing the game and to watch out for FNaW 2R some time in the future. The game is almost finished and is set to release sometime in Q4 of the year, we have a lot of the assets (actually all of them done) and all we're waiting on now is to finish programming. Programming has always been a hard pill to swallow for FNaW 2r, programming has by far been the part that's taken the most amount of time for the dev team.. As you guys can see. It's crazy how FNaW 2r starting in September 2024 as a ransomeware, gsaf clone. Similar to HSaF, but quickly evolved into something unique. Yep, no more stolen ideas, we've learned from out mistakes with HSaF.
What's left to do for the FNaW revisited trilogy?
After we finish the second game, we'll take a small break before continuing to work on the third game and final game in the trilogy. We will pour our soul and hearts into that final game, without FNaW Revisited... HSaF wouldn't of been a thing and we wouldn't of gotten as well in the turbowarp community as we are now. Thank you guys truly for the immense support and for the amazing year! We've (planned at least) to release 3 games this year. And while HSaF did get pushed back which put the whole idea in a sour spot, we still believe we can push through and achieve it!
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