Happy new year everyone. Sorry I’ve haven’t had a chance to add any updates to the game over the holidays. I got pretty sick but while I was under the weather I was doing some reading and researching to bring you some new stuff for the game. As I promised I will be adding on a quit menu to the game, high score section, as well as reducing the asteroid cycles so the restart option comes up sooner. That’s in the short run. In the long run I’m working on adding ships and background motion. They’ll be some other goodies as well. Stay tuned and thanks for playing!
Next up
I have been working on my next game using unreal engine. Finally got it to work on my android tablet. Still have a lot of development to do. This is just the skeleton. I should have an alpha release by the end of the month.
Bye Bye Unreal Engine! Hello Unity!!
Got Unity Remote 5 Working!!!!
Space Shooter Update in the Works!
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Why walk when you can jump?
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
ooh yes..
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