Game
Hayami-Chan 2 (old)

4 years ago

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To minimize storage space (In Resonite), We've made a system that will let people save their cards onto cartridges, which will only hold the card data.

We're also working on a system that will let you sell your cards for credits.

Introducing STATUS EFFECTS

you make one post about your vending machine and the scalpers show up instantly, smh.

I'll try to make the game as similar to the original as possible.

Hayami-Chan 2 was very different from the other 2 games.

Hayami-Chan has always been a Visual Novel game with some "point n click" elements to it.

NEW CARD TYPE: SUPPORT

Much like CHARACTER and WARDEN cards, you play SUPPORT cards on the field.

You will use a SUPPORT card to "attack" one of your own CHARACTERS, which heals that character for the amount shown on the SUPPORT card.

Booster Packs

- Been working a lot on the Credits System along with a proper "Vending Machine System" that will allow for adding of cards & other items.

- You can buy unique play mats or make your own.

- Also added a tool that helps with reading the cards.

Patch Note: v1.2.0

-Fixed bug when going to Day 2 with "bad" points taking you to day 3

- Changed Game Icon on both versions.

Game Over by Stress Jumpscare Preview.

When the stress meter reaches max, the player will faint and wake up to Hayami-chan staring at them.