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3 years ago

Has been a while since i worked on my 3D pen engine, however i changed scripts to run much faster and smoother, plus a few new features. Lighting is extreeeeemly basic, just whipped it up but will make it alot better in future




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So i started a 3D engine in scratch, its like most 3D clone engines however instead of using clones im using the stamp pen extention, here is some of the gamplay (Its still a work in progress)

3D Pen engine update!

I added a background (not perfect yet) as well as some grass and better looking trees, i also improved fps significantly however it does not look good because i am screen recording.

Read article to see how i improved fps.

OCTOBER 13 2026

SGI-STRIKE REMASTERED - WEAPON DEMO

First Shockwave 2 project ever has been remade.

Runestones: from concept to in-game model🗿

Finished work on the emotions of a new character for the tank universe

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Shuiro Haname. #Commission

Commission for @ShuHaname

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?