
Has been a while since i worked on my 3D pen engine, however i changed scripts to run much faster and smoother, plus a few new features. Lighting is extreeeeemly basic, just whipped it up but will make it alot better in future
Next up
3D Pen engine update!
I added a background (not perfect yet) as well as some grass and better looking trees, i also improved fps significantly however it does not look good because i am screen recording.
Read article to see how i improved fps.
So i started a 3D engine in scratch, its like most 3D clone engines however instead of using clones im using the stamp pen extention, here is some of the gamplay (Its still a work in progress)
OCTOBER 13 2026
SGI-STRIKE REMASTERED - WEAPON DEMO
First Shockwave 2 project ever has been remade.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
Runestones: from concept to in-game modelπΏ
Werehog transformation process. #sonicunleashed
A Shiny Mega Gengar π For @ManutkArt ![]()
's #ThreeColorsChallenge!











3 comments