I improved fps by adding custom render distances for different objects e.g. Grass has a shorter render dst because there is more of it and trees have a longer render dst because there is less of them.

3D Pen engine update!
I added a background (not perfect yet) as well as some grass and better looking trees, i also improved fps significantly however it does not look good because i am screen recording.
Read article to see how i improved fps.
Next up
So i started a 3D engine in scratch, its like most 3D clone engines however instead of using clones im using the stamp pen extention, here is some of the gamplay (Its still a work in progress)
Has been a while since i worked on my 3D pen engine, however i changed scripts to run much faster and smoother, plus a few new features. Lighting is extreeeeemly basic, just whipped it up but will make it alot better in future
OCTOBER 13 2026
SGI-STRIKE REMASTERED - WEAPON DEMO
First Shockwave 2 project ever has been remade.
"Thanks guys for endless hours of fun." ๐
(My first fan art. Read the article, please.)
Path of Kami: The Evolution of the Lore
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐ก๐ก Bookmark pre-launch page๐๐๐
https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโฆ
I was bored, so... ManutKat.
A Shiny Mega Gengar ๐ For @ManutkArt 's #ThreeColorsChallenge!
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