Next up
made some progress with a new enemy sprite :P
making a humanoid, today
Arm can now hold cube. Now, we need to increase its spin and yeet this outta existence
trying to make a jump script, forgot to implement gravity :0
Just put this sprite in the game and it turned out pretty well. I'm going to try to put a restart button on the fail screen. fingers crossed that it works!
the movement script isn't right, but the camera's working!
working on an spinning arm that'll hold a cube and yeet it out of existance
Are you willing to save the planet?
Lil' Shooter:
Finally got a move script going. This has double jump and running along with a three second stamina. There's a little lag that spikes here and there, probably due to so many 'Time.deltaTime's running. I'll try and fix it a bit later on. Here's the script:
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