Next up
Lil' Shooter:
working on an spinning arm that'll hold a cube and yeet it out of existance
This is a door open script for @CreatorOfNightmares
- 'Cube (2)' has a box collider and is ticked 'Trigger = true' -
- put the script on the character -
Hope this can help
Finally got a move script going. This has double jump and running along with a three second stamina. There's a little lag that spikes here and there, probably due to so many 'Time.deltaTime's running. I'll try and fix it a bit later on. Here's the script:
making a humanoid, today
Are you willing to save the planet?
the movement script isn't right, but the camera's working!
here's the camera script and what got changed on the movement script
(if you use it, make sure to have a parent object with a camera child, and a parent player object with a player child. use a character controller)
Arm can now hold cube. Now, we need to increase its spin and yeet this outta existence
trying to make a jump script, forgot to implement gravity :0
4 comments