
Have you ever wondered why roads in some games don't make sense with their white lines ? As in , the places you have to turn at don't have the stripped line instead of the consistent line ? Well uh yeah. road consistentcy. just what a fnafb game neeeds.
Next up
TS!Fellswap Spep
hey there it's been a while. since there's a fnafb gamejam i decided to re-remake this game. there's like very little progress lost, so don't worry. i already rebalanced the animatronics and shit, there's gonna be tons of new content, etc. stay tunned.
Crossbones... but crappy cuz I can't draw.
what the fuck is up with this , why are people liking this piece of shit , also 100 followers ??? i guess that's... very epic. i could share some old remake screenshoots , i did do some work like... a month ago (possibly more than a month ago)
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Alone Together....
Made my first ever animation.
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl










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