Game
✧ Deltarune: Beyond the Darkness ✧

2 years ago

Havent updated you all on anything new regarding DR: BtD, sorry for that... Hope this Head Pixel Art of our Knight can please you for now, felt like doing it.

DR:BtD is still under Work, just a bit on the slow Side.




1 comment

Loading...

Next up

We at Deltarune: Beyond the Dankness, wanna thank all of our Fans for contributing and helping this Community grow.

Your total support and submission to make this project reality is amazing. So as a Thx; I drew this artwork for ya.

Aint it beatiful?

Merry [CHRISMAAA] and Happy [NEO] Year!

The Team is still taking it's Break, but know that we arent dead yet [least i hope so]. There isn't anything major to announce so... Take this crude Deltafell Zatick Design I made lol.

'Till next Year!

Yknow.. we kinda predicted the Titans only have a Hole on their Face, kinda like with our Titans Take (and REDACTED)

Funny huh?

UTDR Styled - Taxx and Thunxs (OCs)

Times a little rough for me currently, but I'll survive.

Not much I wanna say; Just a simple Crosson Artwork. And remember: Always have a Back-Up of your Creations somewhere!

Some Chapter 3 Concept/Mockup Art!

Decided to Size down Chad-Oe's Sprite to be less Gigantic compared to other Monsters (It didn't felt right, and also has less Pixels lol)

And I also made Rattle's Sprite, although It still needs work/refinement.

What ya guys think so far?

I wanna Apoligise for the lack of Posts recently, and the broken Promise of Progress Report-2 NOT comming out the Month before..

Fair enough ig

I have experimented a little behind the Scenes, and I found that Blockbench allows for Smooth Animating.

However its not perfect (Zoom and Scale wise), What do you think? Any alternatives for Smoother Sprite animating?