Next up
hey atleast image-based parallax works (decided not to use tile-based parallax cuz this time im being careful about performance (rc2 was unintentionally very laggy))
gotta replace that default ui style (random)
(corporations that are addicted to ai would be that intelligent fatass)
btw poulter freeman canonically has broken legs so yk what that means
(poulter has a gun for self-defense btw)
(i havent even added rolty yet)
actually ykw nevermind roltycore 3(&K (jk)) will be 2d but still be modern rolty (the next roltycore incident would be 3d)
(image 1 = modern (old image, style subject to change), image 2 = classic)
(poll ends tomorrow btw gamejolt.com/p/what-do-you-want-more-my-motivation-recovered-pol…)
i mightve destabilized a little
(been a while since i last did this)
physics make me go y e s (placed 2 of the godot logo to make sure that things collide with one-way platforms the way they should) (i should prob make devlogs on youtube)
(rushed image)
the classic tileset isnt going away it will be available in the settings
(wip tileset AND classic tileset by @.shroomoshacks)












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