Next up
choek
tried using a brighter black
higher contrast i guess
(note: character is a minor)
(another note: anti-ai thing applied)
anyway
hey atleast image-based parallax works (decided not to use tile-based parallax cuz this time im being careful about performance (rc2 was unintentionally very laggy))
you can guess what this is (the version in image 2 would be used if playing as timmy)
doing something font related so that i can do something like this
(idk how to normal map)
yep godot roltycore runs fine on my phone (google pickle 7, grapheneos) edit: prob wont sh!tpost this on google play tho (not that i dont want to) also unfortunately im not shitposting an iphone version
gotta replace that default ui style (random)
:facepalm:












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