Game
Perry's Dungeon


6 years ago

he looking like a lizard


1


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working on an spinning arm that'll hold a cube and yeet it out of existance

here's the camera script and what got changed on the movement script

(if you use it, make sure to have a parent object with a camera child, and a parent player object with a player child. use a character controller)

trying to make a jump script, forgot to implement gravity :0

making a humanoid, today

walking animation done ;P

Arm can now hold cube. Now, we need to increase its spin and yeet this outta existence

working on some low-poly character rigging:

the movement script isn't right, but the camera's working!

This is a door open script for @CreatorOfNightmares

- 'Cube (2)' has a box collider and is ticked 'Trigger = true' -

- put the script on the character -

Hope this can help

Here are some earlier photos of the tutorial level before it got a sky :3