Game
Perry's Dungeon


5 years ago

he looking like a lizard


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Here's Florrel! (left is what she use to look like :D)

earlier, I was using a 'player.transform' in my movement script

trying to make everything a bit more fluid, I updated it to work with rigidbody.velocity. It took a while to figure out, but, now, it's got a greater variety of capabilities :)

Look out! It's..... MOVING WATER 0W0 (still requiring a shader / texture :P)

the movement script isn't right, but the camera's working!

Here are some earlier photos of the tutorial level before it got a sky :3

Thanks everyone for helping 'Perry's Dungeon' grow to be a better a game than I could've made on my own! Special thanks to @overratedblueberrystudios (on gamejolt) for making some sweet logo art! Make sure to go check them out :D

working on some low-poly character rigging:

making a humanoid, today

here's the camera script and what got changed on the movement script

(if you use it, make sure to have a parent object with a camera child, and a parent player object with a player child. use a character controller)

Arm can now hold cube. Now, we need to increase its spin and yeet this outta existence