Game
Perry's Dungeon

6 years ago

walking animation done ;P




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Here are some earlier photos of the tutorial level before it got a sky :3

This is a door open script for @CreatorOfNightmares

- 'Cube (2)' has a box collider and is ticked 'Trigger = true' -

- put the script on the character -

Hope this can help

Little update of everything:

Portals are tough to make, and it's taken a few days to figure it out. I had decided to take a short break from the complexity and got wrapped up making a tiny maze game. It's pretty fun :)

earlier, I was using a 'player.transform' in my movement script

trying to make everything a bit more fluid, I updated it to work with rigidbody.velocity. It took a while to figure out, but, now, it's got a greater variety of capabilities :)

trying to make a jump script, forgot to implement gravity :0

Look out! It's..... MOVING WATER 0W0 (still requiring a shader / texture :P)

working on an spinning arm that'll hold a cube and yeet it out of existance

Arm can now hold cube. Now, we need to increase its spin and yeet this outta existence

Here's Florrel! (left is what she use to look like :D)

he looking like a lizard