It has been a fierce couple of weeks. Lots of progress and really wrapping up everything, but we are still not done. It’s now very clear we cannot add more content as the latest stuff we added is a bit unstable or made other things unstable, which was expected of course!
But we are confident we can glue up everything in a solid and shippable way.
This project has been a pure passion and it really shows through the entire experience, you’ll see.
We really can’t wait for people to play it and I sincerely hope we get a lot of youtube playthroughs, I can’t wait to see people’s reactions!
Right now what takes most of our time is to playtest the entire thing over and over, from now on there will be no more extra content and we focus on the game being as bug free as possible (we’ll try but it is hard to get them all!).
On a more a personal speculation I’d like to share:
I like talking about Everhood and doing marketing theatrics and twitter and whatnot, but I also have a biting anxious feeling that I don’t want to become famous. Even though there is a very unlikely chance that might happen.
I’m worried about youtube videos talking about me without my acknowledgement, even if it sold the game more because of it. It is troubling as I know how vicious the internet can be and they can angle the story and distort it.
Sometimes I get ideas that might involve putting me in the spotlight. I usually hesitate about such ideas because of the thoughts above.
I tend to insist on myself that I don’t really care what other people think but it is also a lie to a certain degree. There is still a part of me that feel anxious when it comes to these types of interactions.
If Everhood would sell really badly this anxious feeling would probably disappear altogether and it would fuel me to get me into a state known as “blodtand”, which is a part of me that essentially motivates me tremendously and try to gain back money and time I have lost. Most likely I won’t feel like that just after release but maybe a year after!
I don’t think Everhood will be received badly as I am really happy with the product, but it is hard to know how well it will sell!
But I think we’ll be fine.
Aim for the best, plan for the worst!
Artwork by: OHLORDY
Next up
Time to wrap up the game again!
Re-evaluating the game!
Testing, fixing, testing and testing
Yet another post
Yummy schmukles for 2021 #screenshotsaturday
Game engine version change and just polish, polish, polish
Lot of stuff right now!
A look back into the dark times
The divine moments of creativity
Everhood is out
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